Showing posts with label rpgforthesoul. Show all posts
Showing posts with label rpgforthesoul. Show all posts

Wednesday, 25 May 2016

Inside look into Animes I love (Part 3 - Red Garden and Puella Magi Madoka Magica)



Hey Guys, sorry it took so long for me to write part 3. I've been sick and there have been some personal matters I had to attend to but I'm back and ready to write up a storm! kind of..

Red Garden and Magical Girl Madoka are the prime focus for part 3. The reason why I chose these two animes in particular is because they provide a completely unique experience compared to other animes in the same genre, if Red Garden even shares a genre with anything else.



The story follows four normal New York girls named Claire, Kate, Rose and Rachel. One day they wake up with no memory of what happened the night before and at night they're brought to a caged car park to fight a man who turns into a demon. The thing about the story that drew me to it was the fact that especially at the start, these normal girls are forced into a fight with an insanely strong demons with no fight experiences and no powers. You feel the fear, the adrenaline, the regrets and everything in between. Over time they adapt, grow stronger and you truly feel the growth.

My first exposure to this anime was when I was browsing tv and stumbled on it on Animax Asia. It was a horrific scene where the girl's keepers showed them the consequences of choosing not to fight or giving up hope. It scarred and intrigued me, it was amazing. After I finished the series, I tried to find an anime similar to this because I was thirsting for more but I could not find anything. It truly stands on its own in being absolutely unique. Also the art is amazingly stylized and is quite quirky.



Puella Magi Madoka Magica, if you know your anime, you've heard of this one. It took the magical girl genre which is pretty prominent on its own and turned it on its head. One wrong move by any of these cute protagonist and boom, they're gone, dead in pretty brutal ways. The characters are likeable enough with the twist ending being something I did not anticipate through the series. I'm not a huge fan of the super cute chibi character designs but the designs are highly exaggerated to prove the point that while it and the seemingly innocent op might look a certain way, not to judge a book by its cover.

The thing they both share in common is their uniqueness. Say if I craved a shonen anime or manga, I could find a few I like in the massive pool in the genre but I can't find another Red Garden or another Madoka. Please do leave a comment if you disagree or you'd like to recommend an anime for me to watch that you think I might like! :) til next time~




Wednesday, 4 May 2016

Tree of Savior (MMoSoul)



Heya guys! It's Rpg Soul again with another online game I'm currently obsessed with. I love MMORPGs, ever since the first time I played Ragnarok Online at the age of 12 til now. I love the sense of community, I've made friends in online games that have lasted 5 years. We're still keeping in touch and I'm her child's unofficial God-father. 

Tree of Savior was a game I've been excited for since I found out about it around the 2nd closed beta last year. I was not able to participate but I kept my finger on it, making sure I was there the moment it's released. Half a year later and I bought the founder's pack and started it with my brother and Angell Soul. 



There are over 80+ classes in this game where other games would typically have around 12-20. Trying to build your character whether through it's stats or skills is insanely diverse and honestly a little daunting at first. I spent hours 'researching' classes and skills before finally picking my priest build. 

I think I've heard rumors that the max level you can achieve is level 500, right off the bat there's a lot to do. I'm still in the process of learning and experiencing the game, so far it's been super fun ( and super cute) and I'd definitely recommend it.

Monday, 2 May 2016

Long Break (Sad Soul Update)


Hey guys, I've been away for a few months, Initially the break started with a week long cold and then I just never got back into the groove of writing an article a day but I'm hoping to get back into it and really just get this up and running again.

In the time that I've been gone, I've played Diablo 3 for the first time in my life, I also started playing an MMoRpg called 'Tree of Savior' along with playing the occasional game of 'Hearthstone' by Blizzard.





I want to start this review blog with a review of both Hearthstone and Tree of Savior before moving back to both anime and Rpgs, also my Pokemon Soul series for the 20th anniversary of Pokemon.

I would also like to do a few top 10 series. Honestly I'm a little afraid of running out of games as I don't have all the new hip consoles, but I'm going to take it one step at a time and maybe set up a kickstarter in the far future. Please do let me know in the comment section what you would like me to review or just what you think of the blog in general. :) 

Til next time, this is Rpg Soul.



Sunday, 28 February 2016

Angell Soul (Inside look into Turn Based Combat)



Hello dear readers, Angell Soul here again with an editorial in place of a review this time. With the new FFVII remake announcement and the upcoming FFXV it’s starting to look like turn-based combat is rapidly disappearing from RPGs. Are turn-based RPGs a thing of the past or do they still have a place in today’s gaming marketplace? Even the Final Fantasy series seems to be abandoning the genre.


I think we do have to face the truth of the matter. Turn-based combat has lost its place at the heart of the RPG world. It used to be that the top selling and best known RPGs involved meticulous strategic gameplay. Now the biggest titles are almost all exclusively action RPGs. Action like Dragon Age, Kingdom Hearts, Fallout 4, Oblivion and The Witcher games have been some of the most successful titles in the past half-decade of gaming.


Lately, I’ve heard people argue that turn-based combat is stale and boring. One person argued that turn-based combat was simply a result of technological limitations and bound to be abandoned. I would counter that turn-based combat is one of the most amazingly diverse genres of gameplay out there. Tactical RPGs that require detailed unit placement and consideration of space, classic Final Fantasy Games that require juggling different character skills, and the Mario and Luigi series that mix turn based elements with active input: these examples just go to show that turn-based combat is actually very diverse.


Does the expulsion of turn-based combat from mainstream games mean that those of us who love that kind of combat will no longer be able to experience it in our games? Well, no, but maybe it won’t have a place in the blockbusters of the gaming industry anymore. Turn-based combat is actually doing quite well when we consider the broader picture. PC rpgs are making a comeback and many of them, like the recently released X-COM 2, are showing us that turn-based combat isn’t stale.


In the grand picture of things the niche status of turn-based combat these days provides it the opportunity to grow in new and diverse directions. Developers making turn-based games won’t have to dumb down systems to appeal to casual fans, but can rather work on tailoring their games to be punishing and rewarding for experienced genre-fans. So, while FF XV won’t be revolutionizing turn-based combat maybe a smaller developer than Square-Enix might just do so.


Monday, 8 February 2016

Angell Soul Review (Jean d'Arc PSP)



Hello everyone, Angell Soul here again to review another tactical RPG. This time we’re going to take a look at the charming and somewhat bizarre Jeanne D’Arc for the PSP. A title that takes the historical story of Joan of Arc as inspiration for a high-fantasy story of magic, betrayal and the power of love.


Plot: Everyone knows the basics of Saint Joan’s life. She was a peasant girl who came out of nowhere to lead the French army in a short but brilliant string of victories during the 100 year war. Joan was eventually captured, betrayed by the French king she helped crown, and burned at the stake for heresy by Church officials loyal to the English side. This charming rpg takes the basic facts of Joan’s story to spin a tale of magic as the setting of the 100 year war is re-imagined in a fantastic France where demons and beastmen fight alongside and against the French and English armies. The first sections of the game follow the events of Joan’s campaign relatively faithfully but by the halfway mark the story takes a rapid turn and comes to a satisfying but somewhat predictable ending.
The story is told largely through in game cut scenes and a few key animated ones. The voice acting is at times awkward but quite unique due to the use of real French actors (and some Americans doing French accents).

Opinion: The plot takes a familiar story and reinvents it in a fun way. The story is not the most original tale ever told; it is basically a story of fated heroes battling against a seemingly undefeatable evil but eventually overcoming through their perseverance. You will see many of the twists coming but it is inventive enough to keep you interested and wanting to know how it will all turn out.
4/5 Soul



Character(s): The characters in Jeanne D’Arc include some historical characters and some invented ones. There are too many to cover all of the eventual party but I will cover the key memorable ones.

Jeanne: The eponymous heroine of the story is a headstrong character who sometimes lets her dedication to saving France from evil blind her judgment. However, she goes through significant growth as she moves from innocent peasant girl to overzealous avenger and finally ends up as a heroine who you can route for. She’s a strong female lead and I appreciated that she didn’t rely on men to save her, ultimately she’s the one who has to save the male lead.

Roger: Is a mysterious swordsman who showed up in Jeanne’s village a few years before the events of the game. Most players will instantly recognize him as the main love interest as the local friend. His dark past adds another element to the character that makes him stand out a bit as we wonder whether how his story will play out in the end.

Liane: The childhood friend of Jeanne and your go to mage for the early stages of the game. She’s dumb as a post and constantly needs saving. The game attempts to put her through some growth but the cost she pays to learn from her mistakes makes her turn around a bit less satisfying than it could have been.

Gilles: The historically savvy amongst you might recognize Gilles De Rais as the famous former comrade of Joan of Arc who eventually was executed for the mass murder and rape of possibly hundreds of children. Now he’s notorious as a serial killer, but the game oddly casts him as a just and loyal companion to Jeanne with a good head on his shoulders. He’s the reliable companion who helps guide Jeanne to her destiny. The character design actually makes Gilles seem a bit creepy and the conclusion of the game, which I won’t spoil here, goes some way to answer to why such a seemingly great guide might one day have become a horrible murderer.

Henry VI: The main villain for most of the game is the demon possessed boy king of England. His character is rather weak and since he’s pure evil there’s not much growth to speak about. The character design is also rather bland and unoriginal.

Bedford: The other main villain is Henry’s uncle Bedford who is more interesting as a misguided man who turned to demons because he thought it was the only way to save his nephew and England. However, the game doesn’t do enough to make us feel for him until the very end and at that point it feels a bit too forced and late.

In conclusion, the characters of Jeanne D’Arc put a refreshing spin on historical and original characters and they provide enough interest and originality to keep you interested until the conclusion. The villain design could have been somewhat better since pure evil is never really as interesting as a nuanced villain who has a bit of good to them.

4/5 Soul



Gameplay: The gameplay is nothing to write home about. It’s a pretty standard tactical rpg with grid based combat. There’s no class changing or customization in the game like you find in FFT and most strategic choices in the game are pretty obvious. By the later stages once you have the right abilities and equipment the last 20% of the game provides little difficulty and actually becomes just a chore as you try to get the next bit of the story. The lack of customization and the fact that stats are pretty much fixed for the characters means that the viable character selection for each stage is pretty much obvious. A little more challenge and tactical variety would have pushed this game into the top tier of trpgs, as it stands it’s only just competent.

2/5 Soul


Overall: Jeanne D’Arc is a game overflowing with charm. The plot, world design, art style and characters provide enough to keep you playing through what is under the surface a rather subpar tactical rpg. There’s a great deal of replay value provided by postgame stages, but this will appeal mostly to those who enjoy grinding; other games like Disgaea do this better though because of the wider variety of characters and abilities available. If not for its unique story this game would be instantly forgettable, but still I can’t help but say this is one worth checking out for its charm and story alone. 4/5 Soul

Blue Soul Review (Blue Dragon)



Blue Dragon is a really good game that goes back to the root of Jrpg while dragging it kicking and screaming into the next generation of consoles at the time. 


Plot: The game starts with 3 childhood friends, (Shu, Kluke and Jiro) dealing with the infamous purple cloud that has come to plague their village. They gain the power to summon blue familiars to help them fight and save the world from the evil Sorcerer Nene. On their journey they meet Zola and Marumaro and together they find the strength to destroy the evil entity.

Opinion: The plot is pretty standard, calling inspiration from Jrpgs of old while also managing to keep it somewhat fresh. 3/5 Soul

 

Setting and Graphics: The game has a fantasy setting mixed with steampunk technology (e.g the landshark etc) 

The game itself was beautiful for its time but it's not perfect, it has the early xbox 360 and ps3 problem which was play-dough looking graphics. It does not lack in heart though as it's done to the best of its ability. 3/5 Soul



Character(s): The characters in Blue Dragon are...there I guess. They're likeable enough but 4/5 of them are children and there's a lot of limitation to the narrative. It is however supposed to be a coming of age story and thus the characters come together well in the end. 2/5 Soul




Gameplay: The battle system is the ever glorious turn based battle. I love this battle style, and despite turn based battles dying out, the battle in blue dragon never gets stale.

There are a ton of customization depending on each character's familiar, also a very interesting job system more in the veins of FinalFantasy 9. 4/5 Soul


Overall: I really enjoyed Blue Dragon, it's was really nice to play a traditional Jrpg on the Xbox360 and though the game has it's hits and misses, it was still an enjoyable playing experience. 3/5 Soul

Thursday, 28 January 2016

Sci-fi Soul Review (Star Ocean 4: The Last Hope)




Where do I start with this one. My reaction while playing it on my xbox 360 was very mixed, I enjoyed and lauded aspects of the game while loathing others. The Star Ocean was a series that mirrored the Tales series in its fast paced battles and anime designs. Let's dive into this one shall we?

Plot: The game starts with exposition explaining and showing the effect World War 3 had on Earth. The amazingly named Edge Maverick (...) is chosen along with his (sigh...) childhood friend Reimi Saionji to find an appropriate environment for humans to move to. They meet and join up with aliens from other planets as they make their from planet to planet with varying technological states.

Opinion: When I went into the previous installment of Star Ocean (3), I went into it with promise of being able to explore various different worlds with different states of technology and politics, instead I was horrified to find out 3/4 of the game was spent in the medieval world. This one actually delivers but falls into a very formulaic style plot with each world being like an episode of a series. It's not exactly a bad thing though, just not for everyone.
4/5 Soul



Setting and Graphics: Oh my god the graphics looks amazing even with 2016 standards. Tri-ace did an amazing job as always. The settings varies according to which world you're currently in and it really works for the game as each world feels really fleshed out and gives the feeling of being in a different time on Earth. 5/5 Soul





Character(s): Okay, here's where the game hits a wall for me. The character designs look very very very very weird! Look at them, they look like a horrible Frankenstein monster of western and anime influences. The little Loli, Lymle scared the hell out of me and they all have dead eyes.

The characters all unfortunately give nothing outside their anime/jrpg archetypes, like the brave but headstrong leader, the childhood friend, the deadpan loli. I was thoroughly unimpressed. Also I only played the Xbox 360 version of the game so I was not given the ability to change to the Japanese audio and let me just say, the English voice acting is atrocious. 

2/5 Soul



Gameplay: The battles is where this game shines. It has a very fast-paced ala Tales series 
battle. Introduced in this series is the Bonus Board and the ability to avoid an attack and move behind an enemy to blindside it. The battle is fluid and action packed, and does not get old even during character grinds.

The pacing of the gameplay is very odd, one minute you have a 3 hour dungeon only to finish it with a 45 minute cutscene. At least it's done beautifully as long as you glaze over Lymle's dead soulless eyes.

5/5 Soul

Overall: I liked Star Ocean 4: The last Hope despite it's very questionable character designs. I played it all the way to the end and enjoyed a lot of it. All in all a very solid Jrpg and I can't wait for Star Ocean 5! 4/5 Soul


Friday, 22 January 2016

Pokemon 20th Anniversary Soul (Leaf Green) Road to Brock!



Hello everyone! Rpg Soul here with a new series commemorating the 20th Anniversary of Pokemon by replaying Pokemon the first generation! I will be playing the remake for the Gameboy Advance so the pictures look a little more colorful. 


So I named my character Soul (ik cute) and my Rival, Xillia after the worst game I've reviewed so far. After the intro, I'm introduced to prof. Oak who asks me to pick one of 3 pokemon.


I chose Squirtle as it's the most obvious choice because 1) it's a water squirrel! and 2) it leaves the rival with the worst pokemon of the 3, Bulbasaur! Now with our pokemon in tow, let's head towards the first gym leader, Brock~


Along the way, Pokemons were caught (+1 Weedle, I forgot to take a picture of it)


Pokemons evolved. (P.S: My soul is always free like a Butterfree)


Finally I arrived in Pewter City to challenge the sight impaired Gym Leader.


But not before sightseeing and visiting the Museum of extinct Pokemons.


Finally I was ready to face the Gym leader and my Pokemons we're pumped and ready.


The battle was short with both Mankey and Squirtle being strong against Rock type Pokemons.


Sorry Brock, but with you down it's time to make my way to the always wet Gym Leader, Misty!



Anime for the Soul (Charlotte)




Charlotte starts off with an interesting premise then gets confusing and ends the anime in an inconceivable plot hole. It steals heavily from the far superior Puella Magi Madoka Magica in terms of plot in the second half. Without further ado lets begin!

Plot: Yuu is a normal teenager with a twist, he's able to take command of someone's mind for a few seconds. He uses this power to cheat in school exams and try to look up girl's skirts (basically things any teenager would do if they had his power). His life gets turned upside down when he runs across a girl name Nao who blackmails him and his sister into joining a school for people with supernatural abilities. Together with Teen Idol, Yusa and comic relief Jojiro, they form an after school club to try and find other supernatural users abusing their powers in the city.

Opinion: The premise sounds interesting enough until you realize their superpowers are not very interesting. And what starts off as a lighthearted slice of life fantasy anime turns into something much more complicated and darker later on. I personally wasn't a huge fan of the storyline all the way through and found it hard to finish the anime. 2/5 Soul



Setting: The anime is set in modern day Japan and while the animation looks beautiful, a lot of the time the anime plays out in the dull looking high school. Not that an anime mostly set in a high school is bad it's just I would've liked to see the world they live in in more detail. There are scenes in the final episode that go far and beyond the high school. 3/5 Soul




Characters: Many consider the characters in Charlotte to be the weakest link in the show and I have to agree. I'll list them one by one and give my general thought on each.

Yuu: While I found certain problems with the character's writing, I do appreciate the writer trying to show character development with him. He starts as a generally unlikeable character and tries to go through a transformation towards the end.

Nao: The main heroine and the biggest flaw of the series. A weird mix between cheeky and a tsundere, outside of the first few episodes she contributes nothing. Her power is to be able to turn invisible to a single person and she's bullied for it because...(?) 

Yusa: Yusa is a teen Idol and unfortunately her personality doesn't stray too far from what you would expect. Instead character growth is given to her sister who resides in her. I'll explain, she has the ability to play host for the dead, but the dead has to be her sister. When her sister takes over, she has the ability to wield fire. She along with the next character contributes nothing to the story outside of comic relief and a little character drama.

Jojiro: Contributes absolutely nothing to the show outside of a few failed jokes. 

Character wise this anime lacks a lot. You don't care what happens to these characters at all because while there is a semblance of character development, they're not interesting characters to begin with. 1/5 Soul



Overall: It's hard to talk about why I disliked this series as a whole without talking about (and spoiling) the second half of the anime. I decided I would not spoil animes that came out recently (2015,1016) so I just need you to take my word for it, the second half of this anime (especially the final episode) kinda sucked. That does not mean this anime is without merits, the music and the animation is beautiful. 2/5 Soul



Thursday, 21 January 2016

Top 10 Soulful Final Fantasy Games (Based on my PERSONAL OPINION) Part 1

Final Fantasy has grown and evolved over the years with the recent games being near unrecognizable to fans of the old installment of the series. With Final Fantasy 15 coming out this year, I've decided to make a top 10 list of my favorite games in the main flagship titles. I will start with...


Number 10

Despite being a sequel, many fans consider this game part of the main series. With bizarre Jpop music and a job changing system involving dresses, the game comes off more like a love letter to the fans of Final Fantasy 10 and boy did we enjoy the journey. Amust play if you're a fan of FF 10 


Number 9


The first FF game to come out for the Playstation 2 and the return to turn based battle for the series since FF3. A jumble of plots and twist, some make sense while some created plot holes. It was a beautiful game for its time but was marred with bad voice acting and strange creative choices. I still enjoyed it.


Number 8


One of two Massively Multiplayer Online Role Playing Game to carry the flagship title. An online game second only to World of Warcraft and boasting upwards of 5 million account subscribed. It helped recoup the loss Final Fantasy 13 had on Square Enix and a good game in it's own right. If you're into MMORPGs, this is a must-try!


Number 7


Notice how I used Ashe's picture instead of one with Vaan for Final Fantasy 12? Had she been the main character I would have placed this game much higher. Vaan had no interesting story or character arc and instead followed Ashe around as the story revolved around her. And yes FF10 had the same concept but Yuna was no main character material, Ashe was. The battle system was hot off the heels of their first MMORPG FF11 and it showed. The game and world felt huge and had a sense of grand adventure.


Number 6


In the number 6 slot is Final Fantasy 4. I know a lot of people, my brother included would place this game a lot higher on their list and honestly I would have too but I was not a fan of switching out the party members constantly to fit the storyline. It's still a very good game and was the first in the series to have a proper narrative and paved the way for the rest of the series.

Number 5


With graphics that leave the games that came before it in tears, Final Fantasy 6 is the title you'll find in the top spot for a lot of Final Fantasy lists. The story took risks and it boasts one of the biggest cast of playable characters in the series. Featuring the first female main character in the flagship titles, Terra had paved the way for stronger and bigger females for the games after it. Kudos FF6.


End of part 1.

Come join my gaming cult!