Alright! Let's do tales of Xillia. Now if you've read my last post, I think you'd already know the general distaste I have for Xillia. I started playing it immediately after Tales of Graces f (which I completely adore!) and had high hopes for it because of the reviews and the aesthetics. Of course everything stated in this post is my own opinion and I'm well aware that a huge chunk of Tales fans love this game. So without further ado, let's rip into this one.
(Disclaimer: I only played Milla's version of the game as after my 1st play through, I had such a bad taste in my mouth I couldn't play through the game again with Jude)
Plot (spoiler free): The game starts with the player (you!) getting to pick between Jude, or the first ever female main character of the Tales series, Milla. The game starts with Milla (a God) trying to break into a high tech facility with the staple summons of the Tales series, Efreet, Undine, Sylph and Gnome. She comes across the worst character ever created, Jude and for no reason other than 'Plot?' he joins her. They try to destroy a weapon created by an evil king to capture spirits to use their energy as pawns of war (yawn) only to have her 4 spirits stolen from her. Without said spirits, she becomes a normal human being and goes on a quest with Jude (why?) to save them and the world. Also they meet a buncha dull paper thin characters I guess.
Opinion: Okay so the plot is very typical Tales. As usual there was a checklist and they ticked every box for this one. I couldn't shake the feeling of, oh it's just another Tales game with this one. I won't go too deep but like the others, there are twist and turns I just wished I was more invested in the characters to care. While not the worst aspect of the game, it did leave a lot to be desired. 3/5 Soul.
Setting: Alright, I have to admit the setting for Tales of Xillia is good. It's a fantasy setting as usual with Tales but it's mixed in with massive urban cities and areas with technological prowesses. Which makes sense because there's a constant war going on and like in the real world, a lot of money goes into building better machines and weapons. Some areas like the 'dungeons' and the fields end up looking the same though. It felt like a chore having to walk through the same 3 areas (I don't know why but they got rid of the constant puzzle filled dungeons that is a staple to Tales for an obligatory 3 fields/maps and done areas) to get to the next town and I feel it bogged the game down. 2/5 Soul.
Gameplay: In the previous post I had a battle section instead of gameplay, but I'll be using gameplay going forwardto describe and rate the general way the game plays.
Okay so the battle system while not the worst, is a far cry from Tales of Graces f which I considered the funnest system until Zestiria. Xillia is clunky and filled with frame rate issues. You wanna do a cool finishing move? here's a buncha lag. Also back to the clunky comment, in Graces I was hitting 100+ hit combos towards the end of the game while in Xillia I'd maybe do 20 if I'm lucky before it breaks. Maybe I sucked at the combat but that just proves the point I'm trying to make, it's not fun.
This game is not the first to not feature an open world, instead it's list based and that's fine. I liked Graces despite not having an open world but where it fails is they've mostly gotten rid of the multi level dungeons in favor of just having you walk from one place to another in maps filled with monsters. And they ALWAYS come in 3s, everytime you want to get to point A to point B, you always know to expect the same map reused 3 times and it destroys the immersion. Also wheres my cute flying ship??!!
Ba'Ul From Tales of Vesperia |
Overall: I was very disappointed in Tales of Xillia and if not for my disdain for the game, I would've forgotten every single part of it. The plot was nothing new, the characters were horrible (and forgettable or in Jude's case, unforgettably bad) and the gameplay was not fun. Overall I give it 1/5 Soul. The only redeemable thing about it is the graphics which the ps3 couldn't handle anyway.
Stay in touch as we delve into my 1st nostalgic review with Vanguard Bandits! (1998)
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